Two new Jobs apparently just released in KMST.
They’re called the Battle Mage and WildHunter of the Resistance, a whole new Race.
Click HERE to see the videos of these new jobs.
Now i’m sure you are all wondering about the skills.
PS: The grammar may be misleading because i translated it directly from Korean.
[Beginner] Resistance Basic (Level 1-10)
Crystal Throw
[Master Level: 3]
Collected from the mines of the enemy base to throw far.
Level 1: -3 MP; Damage 10
Level 2: -5 MP; Damage 25
Level 3: – 7MP; Damage 40
Infiltration
[Master Level: 3]
For a short period of time in order to avoid a crisis, hiding.
(Cooldown time: 1 minute)
Level 1: -5 MP; Hide for 10 seconds and improve speed by 5
Level 2: -10 MP; Hide for 20 seconds and improve speed by 10
Level 3: -15 MP; Hide for 30 seconds and improve speed by 15
Merit for Communications
[Master Level: 3]
Insufficient supplies of medicine to solve will learn how to use effectively
Level 1: Recovery rate 110%
Level 2: Recovery rate 120%
Level 3: Recovery rate 130%
Critical [Not available for these two Jobs but it might be available for a possible 3rd Resistance job]
[Master Level 5]
Penetrating the enemy’s weaknesses can cause fatal attacks can become critical.
50% chance; critial damage 200%
Capture
[Master Level: 1]
When the monster’s strength has dropped below 40%, you can capture the monster.
Leopard captured in habitat, the ride can be used as a monster.
Level 1: -10 MP; capture a monster. Can take up to 5 kinds.
Hunter’s Call
[Master Level: 1]
Consumes MP to call out your pet to help. Summoned monsters are summoned randomly.
-10 MP; Summons monster that you have captured
Click more to see the breakdown of these classes’ new skills.
Battle Mage
1st Job Battle Mage (Level 10-30)
Triple Blow
[Master Level: 20]
Many close to three key skills of battered three attack enemies quickly. Can attack up to 6 enemies. (requires the attack key to be pressed 3 times, like Aran)
Level 1: -10 MP; base damage 22
Level 5: -10 MP; base damage 30
Level 10: -10 MP; base damage 40
Level 15: – 20 MP; base damage 50
Level 20: -20 MP; base damage 60
Finish Attack
[Master Level:10]
Sawtooth shape comes out of the light blown away to attack their opponents. Skills and continues battering of a family blow can be used only by, and when used with a stronger blow skills are stronger than the damage. Can attack up to 6 enemies.
Level 1: -11 MP; basic attack 21
Level 5: -15 MP; base attack 26
Level 10: -20MP; basic attack 30
Teleport
[Master Level: 15]
Use the arrow keys to teleport to other places in the same map on a set distance.
Level 1: -50 MP; distance 136
Level 5: -40 MP; distance 140
Level 10: -25 MP; distance 145
Level 15: -10 MP; distance 150
Dark Aura
[Master Level: 20]
Releases a black aura from his body to improve damage on himself as well as the party’s. Cannot be stacked.
Level 1: -15 MP; enhances damage by 1%
Level 5: -15 MP; enhances damage by 3%
Level 10: -20 MP; enhances damage by 5%
Level 15: -25 MP; enhances damage by 8%
Level 20: -30 MP; enhances damage by 10%
2nd Job Battle Mage (Level 30-70)
Quad Blow
[Mastery Level: 20]
Attack enemies four times quickly. Can attack up to 6 enemies. (requires you to hit the attack key 4 times)
Required skill: Triple blow 20
Level 1: -22MP; basic attack 145
Level 5: -22MP; basic attack 165
Level 10: -26MP; basic attack 190
Level 15: -26 MP; basic attack 215
Level 20: -28 MP; basic attack 240
Dark Chain
[Master Level: 30]
Far from the black circle in the chain stretches become monsters come forward. Stern wearing monsters were brought to the damage state.
Level 1: -12 MP; 41 base damage; 1 second stun
Level 5: -12 MP; 45 base damage, 1 second stun
Level 10: -12 MP; 50 base damage, 1 second stun
Level 15: -18 MP; 55 base damage, 2 second stun
Level 20: – 18 MP; 50 base damage, 2 second stun
Level 25: -24 MP, 66 base damage, 2 second stun
Level 30: -24 MP, 70 base damage, 2 second stun
Blue Aura
[Master Level: 20]
Come to your own body by emitting a bright blue light to come get your party members within the region instead of the damage is absorbed. Cannot be stacked.
Level 1: -24 MP; 11% of the damage received by party members within the area will be absorbed by you instead.
Level 10: -30 MP; 20% of the damage received by party members within the area will be absorbed by you instead.
Level 20: -42 MP; 30% of the damage received by party members within the area will be absorbed by you instead.
Yellow Aura
[Master Level: 20]
His body by emitting bright yellow light come from around the moving speed of the party, the attack rate increases. Cannot be stacked.
Level 1: -12 MP, an increase in attack speed by 1
Level 10: -15 MP, an increase in attack speed by 10
Level 20: -21 MP, an increase in attack speed by 20
Blood Drain
[Master Level: 20]
Period of time to attack an enemy damage restores HP as part of buff used.
Level 1: -30 MP, 33 seconds gave the enemy as much as 1% of HP damage recovery
Level 10: -42 MP, 60 seconds gave the enemy as much as 2% of HP damage recovery
Level 20: -66 MP, 90 seconds gave the enemy as much as 4% of HP damage recovery
Booster Staff
[Master Level: 20]
Consumes MP to increase magical attacks. (Increases the Speed of Magic Attack)
Level 1: -58 MP; for 33 seconds a step rate increase Magic Attack
Level 10: -40 MP; for 60 seconds a step rate increase Magic Attack
Level 20: -30 MP; step 2, increase speed of 90 seconds Magic Attack
3rd Job Battle Mage (Level 70-120)
Advanced Blue Aura
[Master Level: 20]
Skills required: Blue Aura 20 or higher
Level 1: -46 MP, absorbing 31% of distributed damage, defence increased by 5
Level 10: -50 MP, absorbing 40% of distributed damage, defence increased by 50
Level 20: -58 MP, absorbing 50% of distributed damage, defence increased by 100
Staff Mastery
[Master Level: 20]
Department staff, the skill of weapon makes the power increase, This only applies to staff in hand.
Level 1: Proficiency 65% magic attack, an increase in hp 1
Level 10: Proficiency 70% magic attack, an increase in hp 10
Level 20: Proficiency 80% magic attack, an increase in hp 20
Death Blow
[Master Level: 30]
Triple blow battered up to a five attacks and attacks enemies close by.
Required skill: Quad Blow 20 or higher
Level 1: -30 MP; damage 335
Level 10: -34 MP; damage 380
Level 20: -42 MP; damage 430
Level 30: -50 MP; damage 480
Dark Lightning
[Master Level: 30]
Summons the Dark 2 by creating a magnetic field to attack monsters.
Cooldown time: 10 seconds
Level 1: -22 MP; basic attack 105
Level 10: -24 MP, basic attack 150
Level 20: -28 MP; basic attack 200
Level 30: -32 MP; basic attack 250
Conversion
[Master Level: 20]
Spends MP to increase amount of MaxHP for 60 seconds.
Level 1: -1050 MP; MaxHP increase by 62%
Level 10: -1500MP; MaxHP increase by 80%
Level 20: -2000MP; MaXHP increase by 100%
Super Body
[Master Level: 20]
Consumes MP to strengthen the state.
Cooldown time: 2 minutes
Level 1: -52 MP; Dark Aura 30 seconds 2% increase in damage; Yellow Aura: 30 seconds Genus 2 increased attack speed by 2 and chance to dodge by 2%; Blue Aura: 10 seconds invincibility
Level 10: -70 MP; Dark Aura 30 seconds 20% increase in damage; Yellow Aura: 30 seconds Genus 20 increased attack speed by 2 and chance to dodge by 20%; Blue Aura: 10 seconds invincibility
Level 20: -90 MP; Dark Aura 30 seconds 40% increase in damage; Yellow Aura: 30 seconds Genus 40, increased attack speed by 2 and chance to dodge by 40%; Blue Aura: 10 seconds invincibility
Revive
[Master Level: 20]
For a period of time as a chance to kill monsters that are summoned Ripper, 10 seconds to summon an enemy attack by Ripper. (Disallow the monsters summoned by Bosses to revive)
Level 1: -45 MP, 33 seconds never summoned to the probability of 1% when they die.
Level 10: -60 MP, 60 seconds never summoned to the probability of 10% when they die.
Level 20: -90 MP, 90 seconds never summoned to the probability of 20% when they die, never recalled.
4th Job Battle Mage (Level 120-200)
Advanced Dark Aura
[Master Level: 30]
Enhances the capabilities of Dark Aura. In addition to the damage around the enemy gives consistently.
Skills required: Dark Aura 20 or higher
Level 1: -35 MP; Damage 11% enhanced, basic attack 42
Level 10: -40 MP; Damage 14% enhanced, basic attack 60
Level 20: -50 MP; Damage 17% enhanced, basic attack 80
Level 30: -60 MP; Damage 20% enhanced, basic attack 100
Advanced Yellow Aura
[Master Level: 30]
Yellow enhanced the functionality of the Aura, in addition to slow down around the monster’s movement.
Required Skill: Yellow Aura 20 or higher
Level 1: -25 MP, speed 21, an increase in attack rate, a decrease in Monster Genus 1
Level 10: -30 MP, speed 30, an increase in attack rate, a decrease in Monster Genus 10
Level 20: -40 MP, speed 21, an increase in attack rate 2, a decrease in Monster Genus 20
Level 30: -50 MP, speed 40, an increase in attack rate 2, a decrease in Monster Genus 30
Finish Blow
[Master Level: 30]
Triple blow to battered six in the key skills of a number of six attacks to nearby enemies. (requires you to hit the attack key 6 times)
Skill required: Death Blow 30
Level 1: -48 MP; 516 base damage
Level 10: -51 MP; 570 base damage
Level 20: -57 MP; 630 base damage
Level 30: -63 MP; 690 base damage
Cyclone
[Master Level: 30]
Twister 10 seconds as his body is moving fast. Using the arrow keys, move the tornado side to side to damage the enemy.
Level 1: -34 MP; basic attack 480
Level 10: -38 MP; basic attack 570
Level 20: -46 MP; basic attack 670
Level 30: -54 MP; basic attack 770
Dark Genesis
[Master Level: 30]
Light away from dark enemies of a number of less than 15 gives a strong damage.
Cooldown tme: 1 minute
Level 1: -210 MP; 680 base damage
Level 10: -300 MP; 770 base damage
Level 20: -400 MP; 870 base damage
Level 30: -500 MP; 970 base damage
Stance
[Master Level: 30]
Strong mentality that does not falter in the attack.
Level 1: -30 MP; for 10 seconds, prevent from getting knock-backed with success rate 42%.
Level 10: -36 MP; for 100 seconds, prevent from getting knock-backed with success rate 60%.
Level 20: -48 MP; for 200 seconds, prevent from getting knock-backed with success rate 80%.
Level 30: -50 MP; for 300 seconds, prevent from getting knock-backed with success rate 90%.
Shelter
[Master Level: 30]
To install the shield around the party so that they do not receive damage.
Cooldown time: 7 minutes
Level 1: -68 MP; duration 11 seconds
Level 10: -70MP; duration 20 seconds
Level 20: -78 MP; duration 28 seconds
Level 30: -86 MP; duration 40 seconds
Maple Warrior
[Master Level: 30]
Awakening
[Master Level: 5]
Wild Hunter
1st Job Wild Hunter (Level 10-30)
Triple Shot
[Master Level: 20]
Shoot 3 arrow fast.
Level 1: -6MP; 71% damage
Level 10: -10MP; 80% damage
Level 20: -15 MP; 90% damage
Jaguar Ride
[Mater Level: 15]
Leopard you can get a fetch. Jump on board to increase speed and heopiyul(?)
Level 1: -10 MP, speed 2, an increase in hoepiyul
Level 5: -10 MP, speed 10, an increase in hoepiyul 5
Level 10: – 20 MP, speed 20, an increase in hoepiyul 10
Level 15: -30 MP, speed 30, an increase in hoepiyul 20
Double Jump
[Master Level :15]
A leopard can leap and jump farther. Jump to remain afloat in the air with a proceeding in the direction you are jumping again. (it’s like Flash Jump)
Level 1: -52 MP, jump a certain distance
Level 10: -25 MP; jump a certain distance
Level 15: -10 MP, jump a certain distance
Crossbow Booster
[Mastery Level: 15]
For a period of time, consume MP to increase the crossbow attack. This only applies if you have a crossbow in hand.
Level 1: -62 MP, attack speed increased for 48 seconds
Level 10: -35 MP, attack speed increased for 75 seconds
Level 15: -20 MP, attack speed increased for 90 seconds
2nd Job Wild Hunter (Level 30-70)
Crossbow Mastery
[Master Level: 20]
Increases the crossbow mastery and accuracy. It only applies when a crossbow is in hand.
Level 1: +15% crossbow master, +1 accuracy
Level 10: +35% crossbow master, +10 accuracy
Level 20: +60% crossbow master, +20 accuracy
Spring Shots
[Master Level: 30]
Shoot arrows with bombs to blow up six enemies. When an attack is successful, there is a chance to stun enemies.
Level 1: -14 MP, damage 93%, 11% chance to stun
Level 10: -16 MP, damage 120%, 20% chance to stun
Level 20: -20 MP, damage 150%, 30% chance to stun
Level 30: -24 MP, damage 180%, 40% chance to stun
Jaguar Roar
[Master Level: 20]
Jaguar releases a huge roar to Knockback enemies and damage them.
Level 1: -12 MP, damage 63%
Level 10: -14 MP, damage 90%
Level 20: -18 MP, damage 120%
Soul Arrow: Crossbow
[Master Level: 20]
Temporarily allows the character to fire crossbow arrows without using up the arrows. Only works with a crossbow in hand.
Level 1: MP -15; Attack for 30 seconds without using up an arrow
Level 10: MP -15; Attack for 300 seconds without using up an arrow
Level 20: MP -20; Attack for 600 seconds without using up an arrow
Mine
[Master Level: 20]
Every time you move a certain distance away from the landmine placement, automatically the landmine will blow up after a certain amount of time.
Level 1: -15 MP, 33 seconds 31 landmine attack recalled
Level 10: -19MP, 60 seconds, 40 landmine attack recalled
Level 20: -27MP, 90 seconds, 50 landmine attack recalled
Swallow
[Master Level: 20]
Leopard swallows monsters. Monster in range of 0.5 seconds of a fire attack caused by a buff will be swallowed. Attack up to 6 enemies.
Cooldown time: 30 seconds
Level 1: -11MP, damage 155% when you spit, swallow the retention time to 10 seconds when the buff
Level 10: -13MP, damage 200% when you spit, swallow the retention time to 20 seconds when the buff
Level 20: -17MP, damage 250% when you spit, swallow the retention time to 40 seconds when the buff
3rd Job Wild Hunter (Level 70-120)
Riding Mastery
[Master Level: 20]
Jaguar’s ability to improve ride.
Level 1: Speed 1, hoepiyul(?) 1, riding attack damage increased by 2%
Level 10: Speed 5, hoepiyul 10, riding attack damage increased by 20%
Level 20: Speed 10, hoepiyul 20, riding attack damage increased 40%
Five Shots
[Master Level: 30]
Shoot 5 arrows at enemies at high speed.
Level 1: -14 MP, damage 61%
Level 10: -17MP, damage 70%
Level 20: -23 MP, damage 80%
Level 30: -29 MP, damage 90%
Crossroads
[Master Level: 30]
Jaguar rushes forward attacking up to six enemies.
Level 1: -22 MP, damage 103%
Level 10: -26 MP, damage 130%
Level 20: -34 MP, damage 160%
Level 30: -42 MP, damage 190%
Traps
[Master Level: 20]
Black traps and monsters summoned to attack own traps are not. Accessed around the trap by attacking monsters give damage.
Level 1: -21 MP, 10 seconds HP 2300 is summoned, damage 41
Level 10: -25 MP, 20 seconds HP 5000 is summoned, damage 50
Level 20: -33 MP, 40 seconds HP 8000 is summoned, damage 60
Blind
[Master Level: 20]
Attacks the monster’s eyes with a given success rate, which impairs its vision and in return, decreases the accuracy.
Level 1: -14 MP, for 33 seconds, 11% chance of reducing enemies accuracy by 1% for 5 seconds
Level 10: -14 MP, for 60 seconds, 20% chance of reducing enemies accuracy by 10% for 5 seconds
Level 20: -32 MP, for 90 seconds, 30% chance of reducing enemies accuracy by 20% for 10 seconds
Silver Hawk
[Master Level: 20]
Summons a silver hawk. The hawk will be hovering around you, attacking monsters nearby.
Level 1: -26 MP, 33 seconds 61 attack, 52% stun
Level 10: -30 MP, 60 seconds 70 attack, 70% stun
Level 20: -38 MP, 90 seconds 80 attack, 90% stun
Claw Cut
[Master Level: 20]
Jaguar paws up to three enemies to quickly starch four consecutive hits.
Level 1: -22 MP, damage 42%
Level 10: -26 MP, damage 60%
Level 20: -34 MP, damage 80%
4th Job Wild Hunter (Level 120-200)
Crossbow Expert
[Master Level: 30]
Increases the Crossbow Mastery as well as weapon attack. The skill only applied with a crossbow in hand.
Level 1: Crossbow Mastery 65%
Level 2: Crossbow Mastery 65%
Level 3: Crossbow Mastery 65%, Weapon attack + 1
–
Level 10: Crossbow Mastery 70%, Weapon attack + 3
Level 20: Crossbow Mastery 80%, Weapon attack + 6
Level 30: Crossbow Mastery 90%, Weapon attack + 10
Flash Lane
[Master Level: 30]
A skill where a high number of rotating arrows and pour out an arrow near the ground causing an explosion.
Cooldown time: 1 minute
Level 1: -210 MP, damage 620%
Level 10: -300 MP, damage 800%
Level 20: -400 MP, damage 1000%
Level 30: -500 MP, damage 1200%
Sonic Boom
[Master Level: 30]
Jaguar uses a sharp sound wave and causes an explosion which damages as well as stuns nearby enemies.
Level 1: -44 MP, damage 330%, 42% chance to stun enemies for 4 seconds
Level 10: -50 MP, damage 420%, 60% chance to stun enemies for 4 seconds
Level 20: -62 MP, damage 520%, 80% chance to stun enemies for 8 seconds
Level 30: -74 MP, damage 620%, 100% chance to stun enemies for 12 seconds
Sniping
Just stare at the enemy’s jugular.
-29 MP, duration 10 seconds, 1% critical chance, damage increased by 11%
Sharp Eyes
[Mastery Level: 30]
(Same as Bowmen’s Sharp Eyes)
Nerve Gas
[Master Level: 30]
Launches arrows with gas bombs. Monster hunted after being nerved gassed will have increased experience.
Level 1: -31 MP, acquire 11% increase in experience and the enemy’s defences
Level 10: -34 MP, acquire 20% increase in experience and the enemy’s defences
Level 20: -40 MP, acquire 30% increase in experience and the enemy’s defences
Level 30: -46 MP, acquire 40% increase in experience and the enemy’s defences
Yasuhwa (?)
[Master Level: 30]
Effect on Jaguar will will effect MaxHP, damage and movement speed which is greatly improved.
Level 1: -32 MP, for 32 seconds Max HP increase by 22%, movement speed 1, 1% increase in damage.
Level 10: -38 MP, for 50 seconds Max HP increase by 40%, movement speed 10, 10% increase in damage
Level 20: -50 MP, for 70 seconds Max HP increase by 60%, movement speed 20, 20% increase in damage
Level 30: -62 MP, for 90 seconds Max HP increase by 80%, movement speed 30, 30% increase in damage
Maple Warrior/Hero
[Master Level: 30]
Awakening
[Master Level: 5]
Wild Shot
Empire Strikes Back, the waves are firing arrows at high speed. If the skill is pressed, arrows come out continuously. (Similar to Storm of Arrow)
Level 1: -6 MP per arrow, 71% damage
Level 10: -7 MP per arrow, 80% damage
Level 20: -9 MP per arrow, 90% damage
Level 30: -11 MP per arrow, 100% damage
The animations of some skills can be seen HERE.
and the continuation HERE.
Taken from: 레지스탕스 스킬정보 (Kudos to insoya)
Translated by Google.com
Typed up by Nisrockk (me)
Edited by Nisrockk
Photos Cropped by Nisrockk
Level 1: MP -10; Damage 10 | ||
Level 2: MP -15; Damage 25 | ||
Level 3: MP -20; Damage 40 |
May 26th, 2010 at 12:55 pm
I love your skill list..
easy to see..
at least no have korea words..
make my eye pops up
jyjy post up the peekture of 4th job WL
May 26th, 2010 at 1:26 pm
Thanks 🙂
I’m glad people are reading this. And thanks for the comment. My 1st one. XD
May 26th, 2010 at 12:56 pm
Ok thx just say then gt peekture le..THX
May 26th, 2010 at 12:58 pm
=.=” the dark genesis auntie face make me puke sia T_T
Is thiz a black magician job..
come to beat down adventurers ,KOC, Aran ,Evan and Dual Blade..?
then OMG..
Maple dun have tomorrow liaos T.T
May 26th, 2010 at 3:33 pm
Ooh… ! Another Bowman ~ Not the legend one ? or like DualBlades ?
Then we would see a lot variety of mounts ranging from the fat-timid hogs to aran’s wolf to to the muhroom-eating Jaguars .
Once I made a WildHunter , can’t resist using [swallow] on mushrooms *laughs with full evil voice* .
Ahh.. wish Captain’s ship also has a mobility increase skill (ship is slow…) or chances of stance while being on a ship (weighes the ship , omg its heavy !)
Anyways , interesting classes though :3
May 26th, 2010 at 9:22 pm
Nope. Not legend. Apparently these two classes are the subordinates of the Dark Magician (Hence, the Dark skills etc.) 🙂
June 5th, 2010 at 5:06 am
nice blog, keep it up =]
June 7th, 2010 at 7:58 pm
Thank you. 🙂
June 30th, 2010 at 2:58 am
When this Job will release in MapleSEA?
this job is cool. Oh and you blog is the GREATEST blog I ever see..XD
July 7th, 2010 at 10:46 pm
might be released probably in November-December or early next year. 🙂
September 21st, 2010 at 10:10 am
dude it is wild hunter and battle mage and maybe a month later after being released it will be mechanic.
September 21st, 2010 at 10:09 am
I think it will come out in OCtober the date should probably be first week in october(in could in the first friday) or it will be the next week after that
December 12th, 2010 at 5:05 am
its gonna come out in december 20 i think
December 12th, 2010 at 5:06 am
trust me i know hahahaha =)
September 5th, 2011 at 8:15 pm
Hi, i am a newbie here and may i know how did u add those tabs at the left side of the page??
Thanks…
September 6th, 2011 at 3:24 am
Go to “Dashboard” > “Widgets” and you can drag em there. Whether or not you can drag the Widgets is dependent on the template you chose.
September 5th, 2011 at 8:37 pm
hi