Tag Archives: Ultimate

[MSEA] Channel Crashers

Yep. Channel crashers.


They go around MapleSEA crashing certain channels at their will. Its happening to Aquila and Delphinus/Eridanus (as far as i know). Since I’m playing Delphinus/Eridanus, here’s the deal. The channels 1 and 14 are off limits. Sometimes they change to other channels but these two channels are off limits (depending on the crasher) in Delphinus/Eridanus. It’s better if you don’t login into these two channels just to be safe. When this happens, the fm will move to CC2 (resourceful maplers) but once CC1 is clear and shops reopen at CC1, the crasher will decide to crash CC1 again.

(black screen)

What will happen? Your screen will turn black if you try to CC into CC1 and you will have to restart maple. As in click on the (X) close button and restart maplestory. How annoying is that? I wonder what the GMs are doing. I hope they find the culprit, exercise a better hack-guarding system and make sure this does not happen again.

Btw guys, here’s a tip. Make your reverse weapons / level 100 equipments before the Chaos patch. I heard recipes for high leveled equipments are not easy to find (at least for the first few weeks to a month) so you should make your weapons and equipments NOW. Yes, its expensive, but its an investment. Just think about it.

Also, the Chaos Patch would probably arrive in MSEA at the end of the year *CROSSES FINGERS*. I really can’t wait. The Big Bang Patch has rendered Dual Bladers rather obsolete and the avoid system is pretty messed up at the moment. That’s why you theifs are able to be damaged by a snail. Well, same goes to Pirates and Archers. Your avoid is pretty much almost useless thanks to the BBP.

Oh. And here’s what i’ve heard. When making an Ultimate Adventurer (Warrior) the HP compared to Normal Adventurers is 4,000 HP less at Max Level due to the 1st and 2nd job advancement HP & MP bonuses. UA’s skip their 1st and 2nd Job Advancements because when created they are readily at level 50.

This means that Ultimate Adventurer HP < Normal Adventurer HP– and i expect the same to all jobs regarding less HP.

 Also, Mystery Mastery Books have arrived in MSEA! I think people are obtaining it through the Peanut Machine. Huzzah! Chaos patch inching closer and closer!

PS: Check out the website about September events and the Everyday events part 1.
Be sure to talk to Cassandra! 



Guild Skills and Ultimate Adventurers

I didn’t realise how out-dated i was.

So i was browsing through the MSEA Prediction thread and came upon reading the ‘Outstanding contents from KMST”. I noticed that there were two titles i wasn’t aware of; Guild Skills and Ultimate Adventurers.

A system of guild skills have been implemented in KMS. Its where the guild can collect funding and spend mesos on guild skills that can boost your maplestory adventures. For example, increased attack, increased critical rates, increase exp gained and etc. as long as you are a member of that guild.

I think this is awesome.

On the other hand, Ultimate Adventures is the continuation of Knights of Cygnus. Once your Knight of Cygnus character reaches level 120, you are given the option to create an Ultimate Adventurer. Once you accept, you will be give an Ultimate Adventurer character starting from level 50.

Click the link below to see a full description of the matters. 🙂

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